Please use this identifier to cite or link to this item: https://scholarhub.balamand.edu.lb/handle/uob/7032
DC FieldValueLanguage
dc.contributor.advisorKhairallah, Antoineen_US
dc.contributor.authorRabbaa, Roland Alen_US
dc.date.accessioned2023-09-21T08:41:04Z-
dc.date.available2023-09-21T08:41:04Z-
dc.date.issued2023-
dc.identifier.urihttps://scholarhub.balamand.edu.lb/handle/uob/7032-
dc.descriptionIncludes bibliographical references (p. 40-41)en_US
dc.description.abstractE-sport Gaming has been a fast-growing sport building a huge base fan worldwide. Creating a certain platform, marketing an experience that render the visit to the proposed project and its unique experience. Electronical games is an example of such perception providing a virtual experience. In addition to the central arena to watch worldwide e-sport gaming tournament visit, an arcade first level games, a virtual second level games and an access to the orbit room for an extra touch distinguish this place from many others with similar concepts. All this would emphasis the levels found in games and how when progressed in game progress. In our project, we are working on expanding this existing space turning it into a gaming arena that combines both the authentic gaming experience as well as a digitalized entertainment area and a space where customers would be able to palate the game and enjoy an experience transcended from the real world and into the virtual world.en_US
dc.description.statementofresponsibilityby Roland Al Rabbaaen_US
dc.format.extent1 online resource (viii, 41 pages) : ill.en_US
dc.language.isoengen_US
dc.rightsThis object is protected by copyright, and is made available here for research and educational purposes. Permission to reuse, publish, or reproduce the object beyond the personal and educational use exceptions must be obtained from the copyright holderen_US
dc.subjectGaming, Experience, Virtual, Orbit Room, Digitalized Entertainment Realen_US
dc.subject.lcshElectronic gamesen_US
dc.subject.lcshVirtual environmentsen_US
dc.subject.lcshDissertations, Academicen_US
dc.subject.lcshUniversity of Balamand--Dissertationsen_US
dc.titleE-sport gaming arenaen_US
dc.typeProjecten_US
dc.contributor.corporateUniversity of Balamanden_US
dc.contributor.departmentDepartment of Architectureen_US
dc.contributor.facultyAcadémie Libanaise des Beaux-Artsen_US
dc.contributor.institutionUniversity of Balamanden_US
dc.date.catalogued2023-09-21-
dc.description.degreeMA in Interior Architecture and Designen_US
dc.description.statusUnpublisheden_US
dc.identifier.OlibID316254-
dc.provenance.recordsourceOliben_US
Appears in Collections:UOB Theses and Projects
Show simple item record

Record view(s)

65
checked on Sep 6, 2024

Google ScholarTM

Check


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.