Please use this identifier to cite or link to this item:
https://scholarhub.balamand.edu.lb/handle/uob/586
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Melki, Antoine | en_US |
dc.contributor.author | Chatrieh, Moussa | en_US |
dc.date.accessioned | 2020-12-23T08:32:58Z | - |
dc.date.available | 2020-12-23T08:32:58Z | - |
dc.date.issued | 2015 | - |
dc.identifier.uri | https://scholarhub.balamand.edu.lb/handle/uob/586 | - |
dc.format.extent | 6 p. | en_US |
dc.language.iso | eng | en_US |
dc.title | Gamification to support cyber security community education in Lebanon | en_US |
dc.type | Conference Paper | en_US |
dc.relation.conference | International Conference New Horizons in Industry, Business and Education (NHIBE) (9th : 2015 : Skiathos, Greece) | en_US |
dc.contributor.affiliation | Department of Computer Science | en_US |
dc.description.startpage | 172 | en_US |
dc.description.endpage | 177 | en_US |
dc.date.catalogued | 2019-01-11 | - |
dc.description.status | Published | en_US |
dc.identifier.OlibID | 188328 | - |
dc.relation.ispartoftext | Proceedings of the 9th international conference on New horizons in industry, business and education | en_US |
dc.provenance.recordsource | Olib | en_US |
crisitem.author.parentorg | Faculty of Arts and Sciences | - |
Appears in Collections: | Department of Computer Science |
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